One generated day
Every angler in a tournament fishes the same deterministically generated lake — same fish, same places, same weather, same schedule, same tackle — different skill levels.
In development · PC · Free & paid tournaments
Competitive bass fishing on real, mapped lakes. Every entrant fishes identical water — same weather, same fish, same schedule — at whatever hour suits them. The rest is how you read it.
Paid-entry tournaments playing for real cash and prizes — plus free-entry events, and Freeplay whenever you like.
The premise
Randomness still exists in the water. It is identical for every entrant, so it cancels out of the result. What is left is decision quality and execution.
Every angler in a tournament fishes the same deterministically generated lake — same fish, same places, same weather, same schedule, same tackle — different skill levels.
Your client sends your inputs, not your score. The server replays those inputs through the same simulation and computes the result itself.
Every input to fish behaviour is something you can observe before you act on it. The game shows what an angler could measure — never where the fish are.
A tournament day
Temperature, thermocline, oxygen floor, clarity, wind, period — each labelled with where it came from and how well it is known.
Travel and trolling-motor nudges charge the clock in lumps. Everything else runs in real time. Where you spend the day is the first real decision.
Cast, then work it back — jig, pause, speed. A fish that commits follows the bait until it bites, spooks, or the lure reaches the boat.
Hookset, drag, line tension, landing. Keep five, cull the light ones, and weigh in against everyone who fished the same water.
The water
Each lake ships a depth grid, a land heightmap, ground-cover classification, aerial imagery and a biological profile — assembled from public-domain government geographic data.

Missouri
7,190 acres just north of Kansas City. Bass and crappie around timber and brush.

Oklahoma
Grand Lake O' the Cherokees. Deep creek arms, rock and dock structure across a long impoundment.

Texas
Standing timber and a trophy reputation. Fork is the benchmark water for a big-fish day.
Destinations in the pipeline
Adding a lake is a documented procedure here, not a bespoke build.
Fish behaviour
Most fishing games roll a die and call it a bite. Livewell's bass run on published biology — metabolism against water temperature, oxygen, light, forage size, and a hunger clock per fish.
Metabolism vs. water temperature
They come alive between 75 and 86°F and shut down at both ends. At 50°F a bass is done; at 97°F it is done again.
Eight measured points, interpolated. Drawn here exactly as the simulation stores it.
Warming is Prespawn, cooling is Cold Water. The trend carries the season.
The lake mixes, the fish scatter, and the bite sits at its floor.
Below the floor, none are placed there at all.
60°F and rising, firm bottom, depth set by clarity.
As it dims, the lateral line beats the eye.
A different profile half-recovers the water.
Warm water digests about six times faster than cold.
In every direction, including straight up. Depth counts the same as distance.
Availability comes from the lake's own cohort data.
It moves to feed only when hunger and light agree.
A perfect brush pile in dead water is still dead water.
A better fish holds you at twice the distance a small one does.
Because the alternative is a random number with a fish on top. If a bite is luck, a tournament is a raffle — so every input the bass respond to is something an angler could have measured before making the cast. Read the water, and the water answers the same way every time.
Instruments & tackle
Every input the bass respond to is something you can read before you act on it. What to do about it is yours.
Surface temp68.4°FMeasured
Thermocline14 ftSonar
Oxygen floor31 ftDerived
Clarity3.2 ftObserved
WindSW 11 mphSky
PeriodEarly morning
Pressure (yours)ElevatedNorth arm
DepthSurface → bottom
Speed0 – 4
Size0 – 4
ForageShad · bluegill · craw
ContrastNatural · bright · dark
Vibration0 – 3
AdvantageNone for sale
Six assists can carry the mechanical load — hotspot glow, assisted cast, retrieve cadence, hookset, drag, culling — and not one reveals anything the water didn't already tell you. Boats, outboards, trolling motors and fish finders resolve to identical values at launch; no item is an advantage.
Milestones
Embroidered patches for the things worth remembering — a first cast, a ten-pound fish, a lake explored end to end, a tournament won. The unlock criteria below are proposed, not shipped: the artwork is final, the rules are still being settled.
First CastMake your first cast.
First CatchLand your first fish.
Five-Pound ClubLand a fish weighing at least 5 lb.
Double DigitsLand a fish weighing at least 10 lb.
Record BreakerImprove your recorded personal-best weight for a species.
Hundred ClubLand 100 fish in total.
Dawn PatrolLand a fish during the first hour after sunrise.
Night BiteLand a fish between sunset and sunrise.
Rain or ShineLand a fish while it is raining.
New WatersVisit a lake for the first time; award separately for each lake.
Lake ExplorerExplore every eligible authored discovery zone at one lake; award separately per lake.
Cove ScoutDiscover five distinct named coves.
Across the MapVisit five different lakes.
Catch and ReleaseRelease your first landed fish.
Well EquippedEquip your first compatible rod, reel, line, and lure setup.
Lure VersatilityCatch fish using five different lure categories.
Limit ReachedFill all five slots in a five-fish tournament livewell with eligible fish.
Tournament DebutComplete your first tournament.
Podium FinishFinish in the top three of a tournament.
First VictoryWin your first tournament.On the water
Not screenshots — the actual menus, running live in your browser. Click to use them.

Paid-entry cash events · free-entry tournaments · Freeplay
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